We're looking for a Systems Engineer to help bring games created with our tools to as many platforms as possible.

You'll be working with our engineering team to develop platform-specific workflows, tools, and code for pc/mobile/consoles/wasm.

Our development process is feedback-heavy and driven by demos. Part of your job will be working directly with internal and external users to address their issues and improve their experience and workflow.

Our ideal candidate has deep game development experience, is comfortable working close to the metal, has experience maintaing codebases with many target architectures, and loves to ship early and often.

You should also have experience with a lower level language such as C++/Rust/C.

We love games and love helping developers reach flow state. You should, too.


Apply for the Systems Engineer Role

This is a full time, remote position open to people in US timezones.